Cheeseburger Gothic

GTA 5, first look

Posted September 17, 2013 into Games by John Birmingham

Moko asked me on the twitterz about my first impressions of GTA V. Long story short: brilliant. I’m going to write a long essay about it, probably next week, so don’t want to go into great detail here, but a few things stood out. The scripting is every bit as good as any you’ll find in an HBO series. That’s on the micro level of dialogue, of course. I can’t vouch for how the characters play out over the long arc of the story. And it is a very long arc. Most of the pro reviewers are talking about a minimum of 30-35 hours game play on the main storyline alone. For a punter who doesn’t live with a controller in his hand that would probably mean two or three times as long.

In writing terms it’s nothing like a movie, with which games are most often compared and, to be fair, the art form Rockstar has been most obsessed with emulating, if not imitating. But as more than one critic has written, GTA V more closely resembles an epic, character based TV series like Breaking Bad or The Sopranos. And it’s the uses to which character are put that really, really stands out in this edition. The decision to write three playable protags has had enormous implications for everything from the narrative structure to the mechanics of combat.

It looks like a triumph, but I’ll make my own call on that next week.

Below are some extracts from the most significant reviews, all of them going straight to this issue:

Edge:

Franklin is the most traditional GTA antihero, brought up in poverty and working to escape it, ideally by honest means but knowing the reality will likely be different. Michael, the retired bank robber living in Los Santos under a new identity after faking his death at the climax of the opening flashback, is, by contrast, a character who could never anchor a GTA game by himself. His story – a faded hoodlum in therapy, whose wife cheats on him, whose kids hate him and who finds himself increasingly irrelevant in a city that prizes youth and beauty more than anywhere else on the planet – simply doesn’t fit the traditional GTA mission template. Yet his inclusion enriches the story and its setting, adding in modern Californian themes like therapy, infidelity, the emptiness of wealth and young America’s unquenchable yet unfussy thirst for fame. You can’t shoot your way round those. His story can be cutscene-heavy, but is so vividly realised and finely delivered that you won’t even notice, much less complain. And even if you do, there’s enough bombast elsewhere to make up for it.

Most of that bluster comes from Trevor. He’s brilliant, blessed with most of the best lines, an unstoppable ball of aggression, hate and pathological violence. He’s the sort of person who’d pick up a hooker then run her over and take his money back, or uppercut a hiker off the top of a mountain. The kind of guy who’d bring an RPG to a knife fight, and who’d wake up on a beach wearing only his underwear and spend a couple of days doing missions in his pants. If Franklin is the lens through which we have traditionally seen Grand Theft Auto and Michael is the story its creator has long wanted to tell, Trevor is the character who best embodies the way tens of millions of GTA fans actually play the game.

AusGamer:

Interestingly, throughout my time with the game I’ve found that it has more in common with Red Dead Redemption than GTA IV. Freaks and Stranger missions are on offer as distractions from the main quest[s], and you’ll often come across a random, emergent event in your general travels. These might be related to performing a good deed, or just being duped by a bunch of stooges. None are essential to take part in or complete however, they’re basically in play to help bring the world to life, though a few of them do offer pretty interesting rewards if you’re willing to roll further down the rabbit hole. V’s lighting and less urban parts of the environment are also embracingly familiar to Rockstar’s Western opus, which still stands as a current-gen benchmark as far as open-world games go. And in keeping with said familiarity, it’s not only rich with character, but also wildlife you can interact with in a variety of different ways.

Initially I was a Franklin fan, purely because he’s just a cool character and his plight is familiar in the GTA space, but the further I got into the game the more Michael spoke to me. In many ways he’s an allegory for the modern games industry: beat-up and run down, undeservedly rich yet commanding of respect for his years of effort and sacrifice. Lifting him out of his rut, as you can bet your life you will, is a glory I’ve not experienced in the videogame landscape before and when you literally take flight with the character, you’ll colourfully see that design and direction maturity from Rockstar I talked about earlier -- honestly, it’s one of gaming’s greatest moments.

Happy with his comment, Havoc left the online discussion.

Polygon:

Grand Theft Auto 5's inclusion of multiple protagonists makes considerable headway in the series' struggle to sustain a narrative thread over more than 30 hours of story. The three leads share the central storyline, but also have their own handful of conflicts that, over time, weave in and out of the broader picture. It's a television-style serial structure, with missions playing out like episodes, the entire game a season. Now, dozens of characters and conflicts help to shoulder the burden.

Better yet, a single character no longer has to act as a narrative catch-all for the variety of mission types the game throws at the player. Appropriate missions are served to the most fitting character. Big-shot Hollywood missions go to Michael, a 40-something reformed criminal millionaire going through a midlife crisis. Low-level crime goes to Franklin, a disenfranchised up-and-comer conflicted about which side of right and wrong he falls on. And mayhem belongs to Trevor, a sociopath who loves to kill people and blow up expensive things.

Gaming Trend:

Buying real estate, trading stocks, and dropping off hapless tourists into the hands of nearby cultists will make a little money for you, but heists are what generate real wealth. I would be a terrible reviewer if I told you anything specific about them, so I’ll paint in broad strokes. Each character is capable of kicking off a heist, and all of them have very different planning methods ranging from scribbling on an apartment wall to a more tactical corkboard approach. You’ll need to do a bit of planning and resource gathering, so don’t expect it to be a quick score. You’ll usually have a loud or quiet approach, and a choice of exit methods, but all require more than the trio of main characters. As the story unfolds you’ll encounter all sorts of unsavory people, and these accomplices can be used in heists. Each of them has a skillset package that grows the more often you use them. The choices matter because the slightest screw-up can suddenly make your quiet heist into a loud smash-and-grab. They can also screw up and get caught, costing you whatever portion of the take they might be holding. Since a proper heist can net you millions, a single bag can be a painful loss.

There is one huge reason to replay Grand Theft Auto V – experiencing the same mission from another perspective. For instance, when one character finds out that his girl was sleeping with someone else you can experience this in the first person as that character, or you can experience it as another character as you drive up the driveway and see the cheater bailing out of the second story window. This is just one purposely vague example, and this game is absolutely chock full of them. In fact, there are a total of 69 missions, 42 hobbies and pastimes, 14 random events, 20 “Strangers and Freaks” side missions (repossessing vehicles, stealing random things from celebrities, etc.), and much more. If you felt like Grand Theft Auto IV took out your favorite hobby, there is a fair chance that it’s here for you to discover all over again.

Joystiq:

When you tire of randomly wreaking havoc, the story is prodded along by accepting missions, and Grand Theft Auto 5 introduces a new type: heists. Heists are multi-tiered missions with big cash payouts, and they typically begin with a recon overview that outlines the overall objective. Once the story behind a heist is established, you're given the chance to plan how it will play out. Two different options of execution are offered. Generally you're given a "smart" way to complete a heist that lengthens adversarial response time and initial resistance, or the "loud" way that often brings the full weight of your enemies down on you like a hammer.

In the first heist, for example, you can use the air ducts you spotted during recon to knock out the customers and employees of a jewelry store with sleeping gas, allowing your entire crew to focus on cleaning the place out. Or you can go in loud, forcing one of your team to keep the crowd in check. Based on the crew you select and how well you execute your part of the plan, your take of the payout can change. When selecting your team, you have to weigh each crew member's take – their asking price of the total score – against their abilities, and your greed can come back to bite you if you're not careful. During a jewelry heist, I hired a gunman with relatively low stats. His asking price was lower than someone of greater skill, but he was ultimately sideswiped by police and knocked off of his escape motorcycle – along with a million in jewels. The choices you make all have their effects, running the gamut from changing the difficulty of a mission to altering how much money your crew can pull in.

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3 Responses to ‘GTA 5, first look’

Kerrod swirls their brandy and claims...

Posted September 17, 2013

After a day of play (and no, I'm not the Kerrod that was at the midnight launch but I'm regretting that now) this is simply the best game of its generation. The level of detail shown by Rockstar is phenonemal.

Loving every minute of it so far. Wonder if I can get tomorrow off as well now. ;)

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Moko would have you know...

Posted September 17, 2013

I'm hearing really good things about it. I'll pick up my copy tomorrow.

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BigWillieStyle swirls their brandy and claims...

Posted September 18, 2013

http://www.theonion.com/articles/gta-v-a-sophisticated-gaming-experience-says-man-w,33893/

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Day Z and confronting your inhumanity

Posted August 29, 2013 into Games by John Birmingham

I think we've previously discussed the hardcore zombie survival mod built on top of Arma 2. Wired has a profile of Dean Hall, the guy behind it, a former 2nd Lt in the New Zealand army. It's a fascinating read about the genesis of the game in a training exercise for the Kiwi military.

It was December 2010 and the officer cadet in the New Zealand army was alone on a survival-training mission. Given only two days’ worth of food for 20 days, he supplemented his diet with raw fish and ferns. He slept on a bed of sticks, and by the end of the mission he’d lost 44 pounds from his already lean frame. There were other trainees out there, and he started to plot raids on their food supplies. He thought of himself as an honorable person, but he was too hungry for honor. As he approached one man’s camp, the guy spotted him and tossed him some rancid ramen. Hall boiled the noodles and wolfed them down.

That night, as water pooled around his bed and ramen roiled his stomach, he imagined himself inside his favorite videogame, a military simulation for PCs called Arma 2. He had been playing it since its release in 2009 and often spent three to four hours a day on the game. Now, lying on the jungle floor, his feverish imagination turned Arma 2 into something different. He visualized a new kind of game, one in which there were no missions, no objectives, and no ability to simply be respawn when killed. You had one life, and if you lost it, you lost everything.

The story finishes with an odd, sort of unsettling anecdote about Hall climbing Mt Everest, partly as a way to gather experiences for the game, and getting more than he bargained for when he had to make a choice between saving a dying climber or pushing on to the summit.

He pushed on.

10 Responses to ‘Day Z and confronting your inhumanity’

NBlob mumbles...

Posted August 29, 2013

I binge-read WWZ the other night. Real food for thought material. Thankyou for bringing it to my attention.

Re: stepping over a dying man, perhaps 2nd Lt Hal's training gave him the knowledge to diagnose the seriousness of the (presumed) odema, knew the other climber was fooked and beyond help. ?

John Birmingham is gonna tell you...

Posted August 29, 2013

I'm not judging. As I understand it, Everest is littered with dead bodies.

Jayanthi's Atomic Cat swirls their brandy and claims...

Posted August 29, 2013
Stepping over climbers in distress is not an uncommon event with the big E or other 8000 metre plus mountains and in mountaineering. Lots of good writing about re this complex issue- try Krakauer's Into Thin Air as a good start.

Jayanthi's Atomic Cat is gonna tell you...

Posted August 29, 2013
And Joe Simpson , Touching the Void.

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Barnesm mumbles...

Posted August 29, 2013

When I first read this story I miss interpreted it as he was an officer in the Army CADETS and had my son The_weapon signed up the following Thursday night at the local unit. Subsequently realised this was the regular army officer training. I thought it sounded a bit hardcore for 13 year old cadets, not too hardcore though we are talking Zompoc preparation.

The DayZ standalone release is certainly one I am looking forward to palying over the Christmas Holidays.

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Dave W ducks in to say...

Posted August 29, 2013

This is indeed the golden age of the zombie narrative.

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Abe Frellman would have you know...

Posted August 29, 2013

Am I the only one who wondered if he checked the dying guy's pockets for loot/food?

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Rhino has opinions thus...

Posted August 30, 2013

Ammo. Don't forget to check for ammo.

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ShaneAlpha would have you know...

Posted August 30, 2013

If it's your dying body Rhino, I'm checking for a nuke.

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FormerlyKnownAsSimon is gonna tell you...

Posted September 1, 2013

forgive the pun but it seems like a cold response to a person's death. I guess you need to keep in mind "never believe the hype".

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GTA 5 Travelogue

Posted August 15, 2013 into Games by John Birmingham

A hard working editor attempts to think of a new angle to cover GTA.

Decides to go with sexnviolencegangshocker!!!!

IN the mainstream media Grand Theft Auto is famed for maxing out the derp and douchery, which says very little about Rockstar's premium sandlot, but more than enough about the MSM. One of the things rotuinely missed in the hysteria re-runs over hot coffee and game violence is the niche GTA has carved out for itself as the gold standard for interactive satire.

I'm going to write a long essay about it when the game is released, but you can already see how important ironic distance is to the darkly comic tone of this series by paying a little visit to the travelogue site that went live this morning.

Los Santos and Blaine County: where western civilisation literally ends.

2 Responses to ‘GTA 5 Travelogue’

TC ducks in to say...

Posted August 15, 2013

Ha ha ha ha! Lifeinvader!

I would love to work on shit like GTA. So puerile, so much fun.

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HAVOCK21 mumbles...

Posted August 15, 2013

Mate, ya need to get your arse in front of the screen and play Battlefield 4 trailer!.....ITS.....GUNNA BE FKN EPIC!

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Tom Clancy's "The Division". Both awesome and useful

Posted July 11, 2013 into Games by John Birmingham

I dips mene lid to a couple of tweetenvolk for the heads up on this promo vid for Clancy's latest game offering, The Division. It's a lovely looking vid to be sure, as was the game play we looked at a few weeks ago. But for me, it's also hugely relevent to the Dave Hooper project because it plots out some of the exact points of civilizational failure I've been working with.

Clancy uses a virus. I use monsters. Otherwise, we're singing from the same sheet.

Tom Clancy's The Division from Patrick Clair on Vimeo.

32 Responses to ‘Tom Clancy's "The Division". Both awesome and useful’

Murphy ducks in to say...

Posted July 11, 2013

Hmm.

Up north of Kansas City is the bulk of my extended family on my father's side. Everything could sink into the toilet but I suspect they'd probably ride it out. They are armed, have means of transport and are capable of providing enough food for themselves. Their biggest problem, I suppose, would be in dealing with whatever the roads cough up. That said, small towns, quarrelsome as they might be, are not quite as dysfunctional as King would have us believe. I suspect they'd handle the problem the way they've always handled such problems.

Band together, help each other out and if their is an external threat, kill it if it can't be dickered with.

I'm certainly just as cynical as the next guy, especially given a fair bit of history that I have studied. OTOH, for every place like NOLA that went down the toilet during something like Katrina, there are other places which hold it all together.

And then there will be some places, like maybe the Ozarks, which probably wouldn't really notice anything had happened.

Respects,

Murph

On the Outer Marches

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Barnesm would have you know...

Posted July 11, 2013

My screenplay is using Monster Viruses to bring about TEOWAWKI

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HAVOCK21 mumbles...

Posted July 11, 2013

thats one pretty fkn slick fkn Vid If i do say so myself. YEAH BABY!....COME GET SOME!!!!

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Therbs asserts...

Posted July 11, 2013

You only have to see the panic in the eyes of freight companies when the F3 and the old Pacific Highway are cut by bushfires to realise how fragile is the supply chain.

Monsters? Pandemic killer virus? Game over for most of us.

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HAVOCK21 is gonna tell you...

Posted July 11, 2013

Therbs, the level of violence would jump rather quickly, whilst we here have a certain % of weaponry , the levels of availability in the US would suggest that they would find themselves effectively in an all out , all round full time shooting match.

The 360 degree hostile’s scenario would be a mite fkn scary and a real large mthr fkr of a problem to deal with.

Looking at Murph’s scenario some ( not picking on ya murph ) but any dissent within an enclave in the US, say an area locked down like KC, that dissent, if they are armed and they are more likely to be so in the US based on gun numbers per head of population, then the governing body of sorts, can rapidly find itself, fighting inside and out. Thats a very real possibility where the MILITIA or ARMY is not the only significantly armed group within a significant group, as the others, tend to lack control and order.

Barnesm has opinions thus...

Posted July 11, 2013

I thought the violence was due to games like GTA.

Murphy ducks in to say...

Posted July 11, 2013

Kansas City, for all of her flaws (and they are legion) isn't NOLA. There have been a fair number of disasters and generally the city responds to them well enough, if slowly at times. As for meltdowns, the last one would be the race riots of the sixties and they were generally localized to certain parts of the city. Once the Governor sent the National Guard in with orders to shoot to kill anyone who fired upon them, the trouble magically vanished.

And I sometimes wonder if this type of scenario isn't predicated on the collapse of civil authority in New Orleans during Katrina. One assumes that every person in the country will turn into a raving lunatic with no respect for authority at all. What I've found over the years is that most folks will generally respect authority (to a point) so long as it still seems to have some grip on things. In NOLA, clearly they didn't have a grip. Elsewhere in the Gulf Coast region there was civil authority enough to maintain order. If not, scenes such as were witnessed in NOLA would have repeated themselves up and down the Gulf Coast region.

As for all of the guns out there (a lot of hay is made about that) I wonder how many people actually have more than a thousand rounds per each weapon? I wager most folks are cheap bastards who, at best, have maybe fifty to a hundred rounds, which in a firefight really isn't enough to get wet let alone convince a better armed and equipped opponent to think twice. If there were to be a mass civil conflagration, massive orgy of gun violence, I wouldn't be surprised if it petered out within a week as ammo sources began to run dry.

The smart ones would be the people who hunker down, shoot any trespassers and wait it out.

Respects,

Murph

On the Outer Marches

HAVOCK21 is gonna tell you...

Posted July 11, 2013

Do the numbers MURPH!, you have the guns and you do not needs boat loads of fkn ammo to have a blood bath, smaller twons will probably be fine, the sense of community and ability to control it being good. As for LARGER CITIES with a GLOBAL issue and not a fkn NIG STORM, well people WILL think very fkn differntly and anybody who thinks a GLOBAL fkn PANDEMIC or issue like Z would not have the fkn retards, nutters and guns come out has theior head firmly in the fkn clouds!. It will be, for most cases all for themselves in the larger areas. Dont tell me NEW YORKL has a fkn wicked sence of cummunity! that would result in them banding together and singing KOOM FKN BUYAH!

The smart one will HUNKER DOWN and shoot any passers by! and wait it out!....yeah, sept of I have a bigger fkn gun explosives from a fkn collapsed Military or as much fkn time. Tell me, from a purely fkn defensive perspective just how many fkrs could actually fkn HUNKER DOWN ( and thats a real fkn American fkn phrase that one ) cos theior AINT NO FKN CAV coming or air strikes from the endn of a a fkn sat phone!

WAIT IT OUT!...what...months, yeah like fkn not, most would not be able to last a fkn week!

Murphy puts forth...

Posted July 12, 2013

One, I find it a bit difficult to believe that soldiers are going to walk away from a chowline. We had this argument before with the Without Warning trilogy. No one is going to walk away from an organization which is sitting on years worth of MREs.

Two, why would some asshole in a tank care about my house? Assuming they don't run out of gas or throw a track between here and Fort Riley? I'm guessing they won't be organized or patient enough to load the tank onto a transporter, nor have the fuel to run it.

Three, a more heavily armed group is going to go after a high value target that is lightly defended. Again, wading through suburban neighborhoods is time consuming (how often do they do that in The Walking Dead, for instance?) and liable to get them into a lot of shit.

Respects,

Murph

On the Outer Marches

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Dino not to be confused with swirls their brandy and claims...

Posted July 11, 2013

Isn't the DHS in the USA stockpiling ammo?

It even caused a shortage here a while back.

The fact that the rounds are 'dum dums' not cheaper 'points' makes you wonder?

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Paul_Nicholas_Boylan mumbles...

Posted July 11, 2013

"Isn't the DHS in the USA stockpiling ammo?"

Who the hell knows. All I know is that I sure am.

And proper surgical masks and disposable vinyl gloves.

And can openers. Sure, everyone is stockpiling canned food. But I'm betting I can do very well indeed bartering can openers with those maroons who forgot to include them in their cache.

Dino not to be confused with puts forth...

Posted July 11, 2013

Me, I am investing in watering cans.

All different colours with a nice spout and shower head that wears out so as you have to come back and buy another 'soft showering head' ($2.50 a piece) lest you heirloom seeds get washed away by a torrent of water.

And dirt.

Dirt is the next big thing.

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NBlob is gonna tell you...

Posted July 11, 2013

I was listening to a piece a while back (possibly a TED talk?) that sugested that on the contrary, complexity brings resilliance. EG: If airfreight falls over, seafreight will step up. This chap sugested that there is almost certainly going to be an event; pandemic, the Suez get's blocked, perhaps even the House of Saud gets some Arab spring action, Whatev's, (no mention of monsters). This chap predicted a few hard months, depending on trigger event, millions to tens of millions dieing off. But all up a pretty rapid revovery. His expectation was if you can keep you & yours ok for 2 to 3 months, you'll be right. If it goes down in Northern Hemisphere winter his predictions were far worse, in the order of 100 millions dead due to loss of heating. Another good reason to live somewhere semi-tropical.

His post fall power redistribution ideas were tres freaky. Espescially in PRC & the former Soviet.

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Blarkon puts forth...

Posted July 11, 2013

There's some interesting psychology going on behind the attraction to these "global disaster" stories. I wonder if it's a longing for a "simpler time" rather than the ever changing technologically accelerating now. If the "world falls apart" - suddenly all those "old timey skills" become a lot more relevant.

The Black Death showed that you don't have to have a hyper-connected technological civilization to have a good amount of the population wiped out. You can get wiped out with your low tech rural civ as well.

pitpat swirls their brandy and claims...

Posted July 11, 2013

Agree , was at the Medieval fair on the week-end and it was pretty evident that a lot of the reenactment crew were looking for a simpler time beside the bellows or feasting. My boys loved the whole jousting and sword fighting thing.

I was thinking that it was pretty medieval and about the fact that there was no nice soft 5 ply to wipe my arse during the inevitable bout of dysentery.

Add toilet paper to the can openers as must have items to survive and possibly even prosper

Sudragon is gonna tell you...

Posted July 11, 2013

In the 'post-apocolypse' genre, the SCA and other assorted recreationist groups get a lot of milage. They're usually the good guys, but not always.

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Murphy mumbles...

Posted July 11, 2013

Condoms.

Might need those.

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Rhino has opinions thus...

Posted July 11, 2013

Hmmmm ... after watching that maybe I do need that additional pallet of MREs for sub-bunker C-11.

And, yes, the DHS planned to purchase an additional 750 million rounds over the next 5 years ... but I think Congress has slowed that down until they account for why they need that amount (in addition to the 1.5 billion rounds they already have).

I'm with Murph in thinking that a lot of what the east and west coast urbaintes call "Fly Over Country" would hunker down for collective defense and survival purposes. Not all, of course, but there are many places that have a strong sense of community (for a lack of a better word). The northeast and areas around large urban centers would be death zones. No sense of community in the urban jungle and very limited resources. I can't even imagine what downtown Atlanta would be like if the infrastructure goes down. It would be a bloodbath. And, I'm not waiting around for whatever is in the sub, sub, sub basements of the CDC to get out.

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Murphy ducks in to say...

Posted July 11, 2013

Make your way to Missouri, Rhino. Maybe we can bunker down at the Weston Brewing Company.

http://www.westonirish.com/OMALLEYS.html

Pub in what amounts to a bunker near Fort Leavenworth? Well, hell to the fuck yeah!

Respects,

Murph

On the Outer Marches

Dino not to be confused with would have you know...

Posted July 11, 2013

What's the Music like?

w from brisbane mumbles...

Posted July 11, 2013

Dino
As you can see on Murph's link, Bob Reeder seems to have the resident gig in the upper pub.
And here he is in the upper pub. I'm sure it sounds quite good over a few Guinnesses and not recorded thru a mobile phone.

http://www.youtube.com/watch?v=RE0v7IxKZJw

Dino not to be confused with ducks in to say...

Posted July 11, 2013

"Tanks" W,

Sounds good.

Fk me I can't decide whether Bob or the 12 string sings better though!

On my bucket list.

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Moko puts forth...

Posted July 11, 2013

I'm blown AWAY by the detail the author of WWZ came up with. All completely viable, in my mind.

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CathieT would have you know...

Posted July 11, 2013

An excellent reminder of why one should do one's Black Friday shopping online.

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Trashman puts forth...

Posted July 11, 2013

Why would water, oil & power go down in 3-4 days? I would have thought water & power at least would roll on for a while even with minimal staffing?

While scary it seems as if the timeline has been massively compressed to get to the point of total collapse in no time flat. Even 'The Stand' had it happening over several weeks in the summer.

If it gets that bad - martial law and total lock down.

Question for Murph - How does the Government get around Posse Commitatus in times of total breakdown? There's no such issue in the UK, would it be a major problem to get the Army (as opposed to National Guard) onto the streets?

Murphy swirls their brandy and claims...

Posted July 12, 2013

I would think, if the situation were dire enough, the President would sign an executive order to get around it. Lincoln himself suspended Habeus Corpus after all.

Respects,

Murph

On the Outer Marches

Murphy is gonna tell you...

Posted July 12, 2013

In doing further reading, it seems the issue is a bit more complex. My baseline, imperfect understanding is that it would take an Act of Congress or the situation would have to fall under the Insurrection Act. Since the act has recently been amended from the 1807 form and I've not had a chance to read it completely, I am going to hold off issuing an opinion for now.

If someone with more knowledge on this particular issue has an answer, I would like to read it.

Respects,

Murph

On the Outer Marches

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HAVOCK21 swirls their brandy and claims...

Posted July 11, 2013

Ahhhh yes, a hankering for simpler times, except when you run out of fkn SORBENT 4 ply with which to wipe your very runny shit from your arse!

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HAVOCK21 is gonna tell you...

Posted July 11, 2013

ya night be right Murph!, no harm intended!!!

H OUT!!! for bed!

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yankeedog asserts...

Posted July 11, 2013

Hank Jr. said it best.

http://www.youtube.com/watch?v=I4s0nzsU1Wg

I live back in the woods, you see
A woman and the kids, and the dogs and me
I got a shotgun, rifle and a 4-wheel drive
And a country boy can survive
Country folks can survive

I can plow a field all day long
I can catch catfish from dusk till dawn
We make our own whiskey and our own smoke too
Ain’t too many things these ole boys can’t do
We grow good ole tomatoes and homemade wine
And a country boy can survive
Country folks can survive

Because you can’t starve us out
And you cant makes us run
Cuz we're them old boys raised on shotgun
And we say grace and we say Ma’am
And if you ain’t into that we don’t give a damn

We came from the West Virginia coalmines
And the Rocky Mountains and the and the western skies
And we can skin a buck; we can run a trout line
And a country boy can survive
Country folks can survive

I had a good friend in New York City
He never called me by my name, just hillbilly
My grandpa taught me how to live off the land
And his taught him to be a businessman
He used to send me pictures of the Broadway nights
And I’d send him some homemade wine

But he was killed by a man with a switchblade knife
For 43 dollars my friend lost his life
Id love to spit some beechnut in that dude's eyes
And shoot him with my old 45
Cause a country boy can survive
Country folks can survive

Cause you can’t starve us out and you can’t make us run
Cuz we're them old boys raised on shotgun
And we say grace and we say Ma’am
And if you ain’t into that we don’t give a damn

We’re from North California and south Alabam
And little towns all around this land
And we can skin a buck; we can run a trot-line
And a country boy can survive
Country folks can survive

Barnesm mumbles...

Posted July 12, 2013

as characterised by Daryl in The Walking Dead.

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OMFG ROCKSTAR JUST TAKE MY MONEY NOW!!!!

Posted July 10, 2013 into Games by John Birmingham

The first real GTA gameplay vid is out and it looks double plus awesome. The cut scenes are impressively cinematic and lush, but we already knew that. What's striking about this latest teaser is how much of that fidelity they've transferred in-game. Rockstar, like Naughty Dog with Last of Us, has pushed out to the very limits of this console generation's capacity.

Impressive too is the way they've reimagined gameplay itself. Not just with the three protagonists, but with all the multilayered narrative and interactive possibilies involved in shifting points-of-view. The never-ending argument over whether games can ever challenge traditional art forms such as TV and cinema just got opened up on a new front. With these PoV shifts Grand Theft Auto is now borrowing the core elements of literature too, and embedding them within the player's control of the story teller.

I've only watched this once, and I have shit to be getting on with this morning, but I'm going to ponder on this some more through the day.

My thanks to Sean Creek (@screek7) for the link.

17 Responses to ‘OMFG ROCKSTAR JUST TAKE MY MONEY NOW!!!!’

w from brisbane has opinions thus...

Posted July 10, 2013

They seem poor role models.

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Barnesm ducks in to say...

Posted July 10, 2013

Needs more zombies

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John Birmingham mutters...

Posted July 10, 2013

Get out of my sight now.

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Vir Montis mutters...

Posted July 10, 2013

I think I might have to steer clear of this game lest my partner leave me for not paying attention to her for a month or so

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TC is gonna tell you...

Posted July 10, 2013

Um. Well. Shit.

Better finish my masters. Might have to organise a couple of weeks off work and find a decent babysitter and a new hobby for my wife, while I'm at it.

You know what? I'm seeing something in GTAV that I haven't seen for a long time - it looks... fun. Games these days all seem like such a chore - I don't play much and when I do they're just hard work most of the time. This looks really enjoyable. I just hope it's not the nostaligia of GTA3 or Vice City giving me rose tinted glasses, and that it actually acheives the spirit of those two games (and San Adreas to some extent).

"We can do this the smart way, or we can do it the loud and dumb way." Awesome.

John Birmingham swirls their brandy and claims...

Posted July 10, 2013

Hadn't thought about that angle, but yes. So much of gaming is a dour, humourless grind that it's a surprise to find a game with an obvious sense of fun. Perhaps because satire has always been part of the franchise.

Shifty Tourist swirls their brandy and claims...

Posted July 10, 2013

Ahhhh, but the preview doesn't reveal Rockstars great BIG feature they are introducing.... at the before every action sequence, before you are allowed to free roam you are required as a mini-game to complete invoices, and tally liquidated damages.... not to mention the "attend various friends weddings" mini-game.... rock star thinks these features are going to be the REAL hit.

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Blarkon has opinions thus...

Posted July 10, 2013

Shouldn't you get around to finishing Mass Effect?

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Spanner asserts...

Posted July 10, 2013

Rather than playing new games shouldn't you be:

A: Finishing off the adverntures of Prince Harry so I can read it; and

B: Working your way through the pile of shame that is your Blu -Ray and DVD collection that is unwatched?

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tqft mutters...

Posted July 10, 2013

You all are making the assumption (well except for the non-australians here) that the game will not be refused classification in Australia.

It hasn't been rated yet has it?

Anders swirls their brandy and claims...

Posted July 11, 2013

For good reason:

http://i.imgur.com/2BRd9zV.jpg

That is going to be refused classification for drug use. Yaaaaay.

Imports ahoy. Or buying a US Steam key.

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theangrywarden would have you know...

Posted July 10, 2013

I am going to explode: IT HAS THE TRUCK HEIST FROM "HEAT"!!!

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theangrywarden would have you know...

Posted July 10, 2013

I am going to explode: IT HAS THE TRUCK HEIST FROM "HEAT"!!!

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HAVOCK21 asserts...

Posted July 10, 2013

FFFFFFFFFFTTTTT!!!!!!!!!!! Its fkn GTA and its for fkn pussies!!!

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Lucian_Ventris mumbles...

Posted July 11, 2013

Let us all hope that the classifaction board does not notice the pot dispensary. Oh dear god please let them not notice.

Anders swirls their brandy and claims...

Posted July 11, 2013

As I mentioned before:

http://i.imgur.com/2BRd9zV.jpg

Lucian_Ventris reckons...

Posted July 11, 2013

Haha. Oh so sad, so true.

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Finally, something awesome from Tom Clancy

Posted June 13, 2013 into Games by John Birmingham

Or rather from a video game company he licensed an idea to. The Division, an RPG for the next gen consoles, got some luvin at E3 this week and pretty much blew eveyone away. You can see why from this vid. Beautiful graphics, of course, but the game play also looks like a hyper evolved form of co-op, ala Left4Dead.

I don't normally play a lot of co-op because it's a pain lining up enough mates at the right time, but this looks insanely great and could convince me otherwise.

11 Responses to ‘Finally, something awesome from Tom Clancy’

Barnesm reckons...

Posted June 13, 2013

This does look fine, and always happy to be the tank in a zombie co-op multiplayer.

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Murphy would have you know...

Posted June 13, 2013

Water Street.

Think we might have walked a block or two of that, JB.

Respects,

Murph

On the Outer Marches

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HAVOCK21 mumbles...

Posted June 13, 2013

thats simply fkn wicked!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Paul_Nicholas_Boylan ducks in to say...

Posted June 13, 2013

Tom Clancy owes me $35.00.

Long story,

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Bangar swirls their brandy and claims...

Posted June 13, 2013

I'm sure we have time PNB.

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Paul_Nicholas_Boylan swirls their brandy and claims...

Posted June 13, 2013

Don't think I'm not tempted.

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Moko reckons...

Posted June 13, 2013

Gonna be on this like a ruptured spleen on a large intestine.

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MickH swirls their brandy and claims...

Posted June 13, 2013

Yep looks great!

but...

Is there a storyline or campain to follow? Or is it just wander about New York, the media nexus of disasters, and blow shit up?

Not that i have anything against blowing shit up and shooting the shit outta dudes, but without some purpose, it gets tiresome real quick.

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w from brisbane ducks in to say...

Posted June 13, 2013

It is fascinating.....

That plane that flies across is a drone.
It can do specific drone stuff. The drone player sees an aerial map of the city. The drone controller is an Ipad. The impression I get is that the drone is not available thru the console; and you won't be able to be on the street via the Ipad.

So, while you are down on the streets via your console, somebody else, who possibly enjoys a less intense experience, can provide ground support via a tablet. That is pretty cool.

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damian reckons...

Posted June 13, 2013
This does look rather nice, but I think I will wait for the PC version if it comes.

And hey oops. You'd think I'd keep my online personae straight. I'll never be able to defame my employer at this rate.

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andyf ducks in to say...

Posted June 15, 2013

looks like bf3,, some bad pop up going on though

what is it with console games and that 3rd person crap?

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